ActionAnimCtrlBass.byml - List of actions and what animations to play (subactor 'Bass')
ActionAnimCtrlDrum.byml - List of actions and what animations to play (subactor 'Drum')
ActionAnimCtrlGuitar.byml - List of actions and what animations to play (subactor 'Guitar')
ActionAnimCtrlTrumpet.byml - List of actions and what animations to play (subactor 'Trumpet')
ActorHitReactionCtrl.byml - Defines reactions that trigger certain events or changes numerics, called by code
ActorParam.byml - Common numeric parameters for the LiveActor, such as Gravity or MoveAccel
ActorParamBass.byml - Numeric parameters specific for the LiveActor (subactor 'Bass')
ActorParamDrum.byml - Numeric parameters specific for the LiveActor (subactor 'Drum')
ActorParamGuitar.byml - Numeric parameters specific for the LiveActor (subactor 'Guitar')
ActorParamTrumpet.byml - Numeric parameters specific for the LiveActor (subactor 'Trumpet')
AnimInterp.byml - Specifies number of frames to interpolate from specific animations to another
BandMan.bfres - Contains Models, textures and animations (Binary Café Resource)
BgmRhythmSyncInfo.byml - Generic Yaml file
DanceAnimInfo.byml - Generic Yaml file
InitActorBass.byml - Generic Yaml file
InitActorDrum.byml - Generic Yaml file
InitActorGuitar.byml - Generic Yaml file
InitActorTrumpet.byml - Generic Yaml file
InitActorVocal.byml - Generic Yaml file
InitAudioBass.byml - Generic Yaml file
InitAudioDrum.byml - Generic Yaml file
InitAudioGuitar.byml - Generic Yaml file
InitAudioTrumpet.byml - Generic Yaml file
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitDitherAnimBass.byml - Generic Yaml file
InitDitherAnimDrum.byml - Generic Yaml file
InitDitherAnimGuitar.byml - Generic Yaml file
InitDitherAnimTrumpet.byml - Generic Yaml file
InitEffect.byml - Generic Yaml file
InitEffectDrum.byml - Generic Yaml file
InitEvent.byml - Generic Yaml file
InitEventDrum.byml - Generic Yaml file
InitEventGuitar.byml - Generic Yaml file
InitEventTrumpet.byml - Generic Yaml file
InitExecutor.byml - Generic Yaml file
InitExecutorTrumpet.byml - Generic Yaml file
InitLod.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitMaterialLightBass.byml - Generic Yaml file
InitMaterialLightDrum.byml - Generic Yaml file
InitMaterialLightGuitar.byml - Generic Yaml file
InitMaterialLightTrumpet.byml - Generic Yaml file
InitModel.byml (Empty file) - Generic Yaml file
InitPartsFixInfoBass.byml - Generic Yaml file
InitPartsFixInfoDrum.byml - Generic Yaml file
InitPartsFixInfoDrumStickL.byml - Generic Yaml file
InitPartsFixInfoDrumStickR.byml - Generic Yaml file
InitPartsFixInfoGuitar.byml - Generic Yaml file
InitPartsFixInfoMarioCap.byml - Generic Yaml file
InitPartsFixInfoSantaCap.byml - Generic Yaml file
InitPartsFixInfoTrumpet.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitSensor.byml - When there, defines one or more sensors to detect collisions non-interactively
InitSensorBass.byml - Generic Yaml file
InitSensorDrum.byml - Generic Yaml file
InitSensorPowerPlant.byml - Generic Yaml file
InitShadowMask.byml - Generic Yaml file
InitSubActorBass.byml - Generic Yaml file
InitSubActorDrum.byml - Generic Yaml file
InitSubActorGuitar.byml - Generic Yaml file
InitSubActorTrumpet.byml - Generic Yaml file
NpcParam.byml - Generic Yaml file
NpcParamBass.byml - Generic Yaml file
NpcParamDrum.byml - Generic Yaml file
NpcParamGuitar.byml - Generic Yaml file
NpcParamTrumpet.byml - Generic Yaml file
PadAndCameraCtrlDrum.byml - Generic Yaml file
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'