BossForestBlockEmpty.bfres - Contains Models, textures and animations (Binary Café Resource)
InitActorBossPlace.byml - Generic Yaml file
InitActorHighPlace.byml - Generic Yaml file
InitActorSatellite.byml - Generic Yaml file
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitDitherAnim.byml - Generic Yaml file
InitDitherAnimNoFarClip.byml - Generic Yaml file
InitExecutor.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitModel.byml (Empty file) - Generic Yaml file
InitPose.byml - Generic Yaml file
InitShadowMask.byml - Generic Yaml file
InitShadowMaskBossPlace.byml - Generic Yaml file
InitShadowMaskHighPlace.byml - Generic Yaml file
InitShadowMaskSatellite.byml - Generic Yaml file
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'