MODyssey Wiki

  • ActionAnimCtrl.byml - List of actions and what animations to play
    ActorHitReactionCtrlTokimeki.byml - Generic Yaml file
    ActorParam.byml - Common numeric parameters for the LiveActor, such as Gravity or MoveAccel
    AnimInterp.byml - Specifies number of frames to interpolate from specific animations to another
    CityMayor.bfres - Contains Models, textures and animations (Binary Café Resource)
    DanceAnimInfo.byml - Generic Yaml file
    FaceInfo.byml - Generic Yaml file
    InitActorTokimeki.byml - Generic Yaml file
    InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
    InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
    InitDebug.byml - Contains a node name, possibly a category for debugging purposes
    InitDepthShadowMap.byml - Generic Yaml file
    InitDepthShadowMapTokimeki.byml - Generic Yaml file
    InitDitherAnim.byml - Generic Yaml file
    InitEffect.byml - Generic Yaml file
    InitEvent.byml - Generic Yaml file
    InitExecutor.byml - Generic Yaml file
    InitJointSpringCtrl.byml - Generic Yaml file
    InitLod.byml - Generic Yaml file
    InitMaterialLight.byml - Generic Yaml file
    InitModel.byml - Generic Yaml file
    InitPartsFixInfoFace.byml - Generic Yaml file
    InitPartsFixInfoPresent.byml - Generic Yaml file
    InitPose.byml - Generic Yaml file
    InitScale.byml - Generic Yaml file
    InitSensor.byml - When there, defines one or more sensors to detect collisions non-interactively
    InitShadowMask.byml - Generic Yaml file
    InitSubActor.byml - Generic Yaml file
    InitSubActorTokimeki.byml - Generic Yaml file
    LipSyncInfo.byml - Generic Yaml file
    NpcActionAnimCtrl.byml - Generic Yaml file
    NpcParam.byml - Generic Yaml file
    ReSingInfo.byml - Generic Yaml file

    If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'