ActorHitReactionCtrlDisplay.byml - Generic Yaml file
InitActorCheckpointFlagWarp.byml - Generic Yaml file
InitActorDisplay.byml - Generic Yaml file
InitActorDisplayDepthShadow.byml - Generic Yaml file
InitActorDisplayNoShadow.byml - Generic Yaml file
InitActorDisplayPauline.byml - Generic Yaml file
InitActorDummy.byml - Generic Yaml file
InitActorIcon.byml - Generic Yaml file
InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
InitAudioCheckpointFlagWarp.byml - Generic Yaml file
InitAudioDisplay.byml - Generic Yaml file
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitEffect.byml - Generic Yaml file
InitExecutorCheckpointFlagWarp.byml - Generic Yaml file
InitExecutorDisplay.byml - Generic Yaml file
InitExecutorDisplayDepthShadow.byml - Generic Yaml file
InitExecutorDisplayPauline.byml - Generic Yaml file
InitExecutorDummy.byml - Generic Yaml file
InitExecutorIcon.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitMaterialLightDisplay.byml - Generic Yaml file
InitModel.byml - Generic Yaml file
InitPartsFixInfoEye.byml - Generic Yaml file
InitPartsFixInfoHackCap.byml - Generic Yaml file
InitPartsFixInfoHackCapSeparate.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitSeparateHideScale.byml - Generic Yaml file
InitShadowMask.byml - Generic Yaml file
InitShadowMaskDisplay.byml - Generic Yaml file
InitSubActor.byml - Generic Yaml file
InitSubActorCheckpointFlagWarp.byml - Generic Yaml file
InitSubActorDisplay.byml - Generic Yaml file
MarioCap.bfres - Contains Models, textures and animations (Binary Café Resource)
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'