InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
InitEffect.byml - Generic Yaml file
InitModel.byml - Generic Yaml file
InitPartsFixInfoHackCap.byml - Generic Yaml file
InitPartsFixInfoHackCapSeparate.byml - Generic Yaml file
InitSeparateHideScale.byml - Generic Yaml file
InitSubActor.byml - Generic Yaml file
MarioColorLuigiCap.bfres - Contains Models, textures and animations (Binary Café Resource)
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'