InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitCostumeInfoHead.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitModel.byml - Generic Yaml file
InitPartsFixInfo.byml - Generic Yaml file
InitPlayerHeadDynamics.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitSubActor.byml - Generic Yaml file
MarioPrimitiveManHead.bfres - Contains Models, textures and animations (Binary Café Resource)
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'