MODyssey Wiki

  • ActionAnimCtrl.byml - List of actions and what animations to play
    ActorHitReactionCtrl.byml - Defines reactions that trigger certain events or changes numerics, called by code
    DebugVisAnimWarning.byml - Generic Yaml file
    Door.kcl - Contains basic collision model(s)
    DoorAttribute.byml - Generic Yaml file
    InitActorDemoScene.byml - Generic Yaml file
    InitActorDirty.byml - Generic Yaml file
    InitActorWorldMap.byml - Generic Yaml file
    InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
    InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
    InitClippingWorldMap.byml - Generic Yaml file
    InitCollision.byml - When there, contains properties to change the collision's behavior
    InitDebug.byml - Contains a node name, possibly a category for debugging purposes
    InitDebugWorldMap.byml - Generic Yaml file
    InitDepthShadowMapDemoScene.byml - Generic Yaml file
    InitDepthShadowMapWorldMap.byml - Generic Yaml file
    InitEffect.byml - Generic Yaml file
    InitEvent.byml - Generic Yaml file
    InitEventDirty.byml - Generic Yaml file
    InitEventDirty_.byml - Generic Yaml file
    InitExecutor.byml - Generic Yaml file
    InitExecutorDemoScene.byml - Generic Yaml file
    InitExecutorWorldMap.byml - Generic Yaml file
    InitHackCap.byml - Generic Yaml file
    InitLod.byml - Generic Yaml file
    InitLodWorldMap.byml - Generic Yaml file
    InitMaterialLight.byml - Generic Yaml file
    InitMaterialLightWorldMap.byml - Generic Yaml file
    InitModel.byml - Generic Yaml file
    InitPartsFixInfoBackDoor.byml - Generic Yaml file
    InitPartsFixInfoCheckpointFlag.byml - Generic Yaml file
    InitPartsFixInfoCompLight.byml - Generic Yaml file
    InitPartsFixInfoDoor.byml - Generic Yaml file
    InitPartsFixInfoFrame.byml - Generic Yaml file
    InitPartsFixInfoGlobe.byml - Generic Yaml file
    InitPartsFixInfoMeter.byml - Generic Yaml file
    InitPartsFixInfoMeter1.byml - Generic Yaml file
    InitPartsFixInfoMeter2.byml - Generic Yaml file
    InitPartsFixInfoMeter3.byml - Generic Yaml file
    InitPartsFixInfoMeter4.byml - Generic Yaml file
    InitPartsFixInfoMeter5.byml - Generic Yaml file
    InitPartsFixInfoMeter6.byml - Generic Yaml file
    InitPartsFixInfoMeter7.byml - Generic Yaml file
    InitPartsFixInfoMeter8.byml - Generic Yaml file
    InitPartsFixInfoMeter9.byml - Generic Yaml file
    InitPartsFixInfoMeterCenter.byml - Generic Yaml file
    InitPartsFixInfoSticker.byml - Generic Yaml file
    InitPose.byml - Generic Yaml file
    InitPoseWorldMap.byml - Generic Yaml file
    InitPrePassLight.byml - Generic Yaml file
    InitPrePassLightWorldMap.byml - Generic Yaml file
    InitScaleWorldMap.byml - Generic Yaml file
    InitSensor.byml - When there, defines one or more sensors to detect collisions non-interactively
    InitShadowMask.byml - Generic Yaml file
    InitSubActor.byml - Generic Yaml file
    InitSubActorDemoScene.byml - Generic Yaml file
    InitSubActorWorldMap.byml - Generic Yaml file
    PadAndCameraCtrl.byml - Generic Yaml file
    Pole.kcl - Contains basic collision model(s)
    PoleAttribute.byml - Generic Yaml file
    ShineTower.bfres - Contains Models, textures and animations (Binary Café Resource)
    ShineTower.kcl - Contains basic collision model(s)
    ShineTowerAttribute.byml - Generic Yaml file

    If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'