ActionAnimCtrl.byml - List of actions and what animations to play
ActorHitReactionCtrl.byml - Defines reactions that trigger certain events or changes numerics, called by code
DebugVisAnimWarning.byml - Generic Yaml file
Door.kcl - Contains basic collision model(s)
DoorAttribute.byml - Generic Yaml file
InitActorDemoScene.byml - Generic Yaml file
InitActorDirty.byml - Generic Yaml file
InitActorWorldMap.byml - Generic Yaml file
InitAudio.byml - Specifies the Se/Bgm group to use, and sometimes a MaxAudio value
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitClippingWorldMap.byml - Generic Yaml file
InitCollision.byml - When there, contains properties to change the collision's behavior
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitDebugWorldMap.byml - Generic Yaml file
InitDepthShadowMapDemoScene.byml - Generic Yaml file
InitDepthShadowMapWorldMap.byml - Generic Yaml file
InitEffect.byml - Generic Yaml file
InitEvent.byml - Generic Yaml file
InitEventDirty.byml - Generic Yaml file
InitEventDirty_.byml - Generic Yaml file
InitExecutor.byml - Generic Yaml file
InitExecutorDemoScene.byml - Generic Yaml file
InitExecutorWorldMap.byml - Generic Yaml file
InitHackCap.byml - Generic Yaml file
InitLod.byml - Generic Yaml file
InitLodWorldMap.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitMaterialLightWorldMap.byml - Generic Yaml file
InitModel.byml - Generic Yaml file
InitPartsFixInfoBackDoor.byml - Generic Yaml file
InitPartsFixInfoCheckpointFlag.byml - Generic Yaml file
InitPartsFixInfoCompLight.byml - Generic Yaml file
InitPartsFixInfoDoor.byml - Generic Yaml file
InitPartsFixInfoFrame.byml - Generic Yaml file
InitPartsFixInfoGlobe.byml - Generic Yaml file
InitPartsFixInfoMeter.byml - Generic Yaml file
InitPartsFixInfoMeter1.byml - Generic Yaml file
InitPartsFixInfoMeter2.byml - Generic Yaml file
InitPartsFixInfoMeter3.byml - Generic Yaml file
InitPartsFixInfoMeter4.byml - Generic Yaml file
InitPartsFixInfoMeter5.byml - Generic Yaml file
InitPartsFixInfoMeter6.byml - Generic Yaml file
InitPartsFixInfoMeter7.byml - Generic Yaml file
InitPartsFixInfoMeter8.byml - Generic Yaml file
InitPartsFixInfoMeter9.byml - Generic Yaml file
InitPartsFixInfoMeterCenter.byml - Generic Yaml file
InitPartsFixInfoSticker.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitPoseWorldMap.byml - Generic Yaml file
InitPrePassLight.byml - Generic Yaml file
InitPrePassLightWorldMap.byml - Generic Yaml file
InitScaleWorldMap.byml - Generic Yaml file
InitSensor.byml - When there, defines one or more sensors to detect collisions non-interactively
InitShadowMask.byml - Generic Yaml file
InitSubActor.byml - Generic Yaml file
InitSubActorDemoScene.byml - Generic Yaml file
InitSubActorWorldMap.byml - Generic Yaml file
PadAndCameraCtrl.byml - Generic Yaml file
Pole.kcl - Contains basic collision model(s)
PoleAttribute.byml - Generic Yaml file
ShineTower.bfres - Contains Models, textures and animations (Binary Café Resource)
ShineTower.kcl - Contains basic collision model(s)
ShineTowerAttribute.byml - Generic Yaml file
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'