InitActorDemo.byml - Generic Yaml file
InitActorWorldMap.byml - Generic Yaml file
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitClippingInvalidate.byml - Generic Yaml file
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitDebugWorldMap.byml - Generic Yaml file
InitExecutor.byml - Generic Yaml file
InitExecutorDemo.byml - Generic Yaml file
InitExecutorWorldMap.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitModel.byml - Generic Yaml file
InitPartsFixInfoMeter.byml - Generic Yaml file
InitPartsFixInfoMeter1.byml - Generic Yaml file
InitPartsFixInfoMeter2.byml - Generic Yaml file
InitPartsFixInfoMeter3.byml - Generic Yaml file
InitPartsFixInfoMeter4.byml - Generic Yaml file
InitPartsFixInfoMeter5.byml - Generic Yaml file
InitPartsFixInfoMeter6.byml - Generic Yaml file
InitPartsFixInfoMeter7.byml - Generic Yaml file
InitPartsFixInfoMeter8.byml - Generic Yaml file
InitPartsFixInfoMeter9.byml - Generic Yaml file
InitPartsFixInfoMeterCenter.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitSubActor.byml - Generic Yaml file
InitSubActorDemo.byml - Generic Yaml file
InitSubActorWorldMap.byml - Generic Yaml file
ShineTowerFrame.bfres - Contains Models, textures and animations (Binary Café Resource)
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'