MODyssey Wiki

  • InitActorDemoScene.byml - Generic Yaml file
    InitActorWorldMap.byml - Generic Yaml file
    InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
    InitDebugWorldMap.byml - Generic Yaml file
    InitDitherAnim.byml - Generic Yaml file
    InitExecutor.byml - Generic Yaml file
    InitExecutorDemoScene.byml - Generic Yaml file
    InitExecutorWorldMap.byml - Generic Yaml file
    InitMaterialLight.byml - Generic Yaml file
    InitPose.byml - Generic Yaml file
    InitPrePassLight.byml - Generic Yaml file
    InitPrePassLightWorldMap.byml - Generic Yaml file
    ShineTowerGlobe.bfres - Contains Models, textures and animations (Binary Café Resource)
    ShineTowerGlobe.kcl - Contains basic collision model(s)
    ShineTowerGlobeAttribute.byml - Generic Yaml file

    If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'