InitActorKoopaShip.byml - Generic Yaml file
InitActorSandWorldUnderground.byml - Generic Yaml file
InitClipping.byml - Settings for clipping, e.g. when an object should not be rendered anymore
InitCollisionSandWorldUnderground.byml - Generic Yaml file
InitDebug.byml - Contains a node name, possibly a category for debugging purposes
InitDitherAnimSandWorldUnderground.byml - Generic Yaml file
InitExecutor.byml - Generic Yaml file
InitExecutorSandWorldUnderground.byml - Generic Yaml file
InitMaterialLight.byml - Generic Yaml file
InitPose.byml - Generic Yaml file
InitScaleKoopaShip.byml - Generic Yaml file
InitSensorSandWorldUnderground.byml - Generic Yaml file
WeddingRing.bfres - Contains Models, textures and animations (Binary Café Resource)
WeddingRingSandWorldUnderground.kcl - Contains basic collision model(s)
WeddingRingSandWorldUndergroundAttribute.byml - Generic Yaml file
If contact to the author is needed, you can reach me via E-Mail at vakhdmyt06@gmail.com or via Discord with my tag 'moddimation'